Posts Tagged ‘ Microsoft Excel ’

VBA4Play Part 1: Movement and Collision Detection

This is the first part of a new series called VBA4Play. The goal here is to use Arena.Xlsm as a learning tool to get more people to have fun with VBA. Ultimately, what I’d like to do is create new games together with you using the tools that I am going to be writing about in VBA4Play. To that end I want people to come up with their own ideas for games and put them in the comments or experiment with VBA and write some code for a future game. If your code becomes featured on VBA4Play, I may ask that you guest write the article in a step-by-step fashion so that everyone can follow along. I’m going to try to make this feature accessible to beginners so I apologize in advance to those of you who already have coding experience. Hopefully both beginners and advanced VBA users can learn from each other and build something amazing together. To that end, I am only going to guide the discussion, I would like this to be a community project so the power to see where this thing goes is in your hands.

Okay, now let’s get started!

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Arena.Xlsm Version 1.1 Released!

Arena.Xlsm Version 1.1b is now available here: Download Arena.Xlsm

Collections

Special thanks to my volunteer testers, and all of you who submitted feedback and bug reports!

Note: There is currently not a way to import your current v1.0 game data into v1.1. I’m working on this feature but it will take time and I didn’t want the Excel 2007 guys to have to wait any longer just to get started!

Patch notes below!

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Arena.Xlsm Gallery

The following screenshots have been taken from game play:

Title-Screen

2-22-13---Achievement-List

Arena-1 Arena-2

v1.2---arena-2b Arena-3

v1.2-arena-3b Arena-4

Arena-v1.2-Preview

The-Obstacle-Course

Spellbook_Default death-screen Enchant-Screen Item-Equip-Screen Letter-1v1.3-Keyboard-Controls

v1.3-Collections

Hof_arena

v1.3---Statistics

Arena.Xlsm Released!

You can now play the full version of Arena.Xlsm!

Official Mirror: Arena.Xlsm hosted on itch.io

Download version 1.3 directly here: Arena.Xlsm

Key Features

  • Random enemies: Over 2000 possible enemies with different AI abilities.
  • Random items: 39 item modifiers result in over 1000 possible item combinations and attributes.
  • An interesting story with 4 different endings depending on how the player has played the game.
  • 8 boss encounters, each with their own tactics.
  • 12 pre-programmed arenas followed by procedurally generated maps. Each play-through has its own challenges.
  • 31 Spells. There are many different strategies for success.
  • 20 Unique items. Unique items have special properties and can only drop from specific enemies.
  • 100 Achievements.
  • This is all in a Microsoft Excel workbook.

You can also access the official Arena.Xlsm wiki here: http://arenaxlsm.wikia.com/

The Arena.Xlsm photo gallery is here: https://carywalkin.wordpress.com/2013/03/24/arena-xlsm-gallery/

FAQ
What are the system requirements for this game?
Arena.Xlsm has been tested to work on PC versions of Microsoft Excel including Excel 2007, Excel 2010 and Excel 2013. Arena.Xlsm will not work on Mac versions of Microsoft Excel.

When I open the file I can see the screen but nothing happens when I click on buttons.
Arena.Xlsm uses Excel macros to execute the programming for the game. In order to play the game you must enable macros. For detailed instructions see the wiki: http://arenaxlsm.wikia.com/wiki/Macros

Where can I find additional information on the game including strategies?
Please consult the official Arena.Xlsm wiki at http://arenaxlsm.wikia.com/

How can I create a permanent save file so that when I die I go back to that save file rather than dealing with the consequences of death or so that I can transfer a save file from system to system?
It is important to keep in mind that Arena.Xlsm is at its core, an Excel spreadsheet. To make a permanent save file, simply make a copy of the Arena.Xlsm workbook and rename it. Such as “Arena (Level 4 Combatant).Xlsm” Now if you ever die or want to transfer the file, simply open the copy you created to load your saved game.

RPG… does this game have a lot of level grinding?
The leveling system acts primarily as a gatekeeper to gradually introduce new story, enemy types, spells, etc. The amount of kills needed per level should be approximately 3-6 kills regardless of level. Level grind can ruin the pacing of a game so I’ve done my best to keep it to a minimum.

When I try to send version 1.3 over GMail it says that it detected a virus. What gives?
There appears to be a problem with GMail’s virus detection system resulting in a false positive. While I am discussing the issue with Google, I have created an alternate edition of Arena.Xlsm v1.3 which will work with GMail.  The GMail Edition is encrypted and requires the password “arena” to open. You can download the GMail Edition here: Arena.Xlsm GMail Edition.

I have a bug report or feedback, how do I get a hold of you?
I can be reached by:

E-mail: cary (at) carywalkin.ca
Website: http://www.carywalkin.ca
Wiki: http://arenaxlsm.wikia.com/
Twitter: @CaryWalkin
Facebook: https://www.facebook.com/ArenaXlsm
Reddit: http://www.reddit.com/r/arena_xlsm/
LinkedIn: http://ca.linkedin.com/in/carywalkin

Arena.Xlsm Preview: Achievement List Revealed!

To celebrate the upcoming release of Arena.Xlsm, I am now revealing the 36 unlockable achievements within the game. This is a preview of just some of the things you’ll be able to do while playing Arena.Xlsm.

2-22-13---Achievement-List

Arena.Xlsm Closed Beta Invitations Are Now Being Sent!

2-20-13-Beta-Invitation

The Closed Beta invitations are now being sent out to the lucky few who have expressed interest in previewing or testing Arena.Xlsm prior to the release date in March 2013. The invitations are being sent out over the next 7 days.

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